Buy 1 to 10 unrated matches in Quick Cash, Bank It or Unranked Tournament, played with or by a professional. Your league and Rank Score do not move — this is practice volume, a way to test a build, and progress toward the 60 rounds that unlock Ranked Tournament.
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From your request to your booster getting paid. Five simple steps and you stay in control the whole time.
01/ Create and compare
Create your request and pick the best offer
Instead of paying a fixed predetermined price, you create an order that reaches verified boosters. Each of them can propose their own price, delivery time and approach.
02/ Payment & details
Complete secure payment and provide your details
Complete secure payment and provide the account and contact details required to start the order. Your money is not sent to the booster yet - it is held safely until you confirm the finished job.
03/ Order started
Order starts - chat with your booster any time
The booster you selected contacts you and starts the job. Track progress in real time until completion - and chat with your booster whenever you want, so you can ask about progress at any moment.
04/ Deliver and verify
Booster delivers and submits proof
When the job is done your booster submits proof of completion straight to you. You review it and decide. Accept it if everything checks out or reject it if something is off. Nothing is finalized without your say.
05/ Confirm and pay
Booster is paid only after you confirm
The booster receives money only once the order is completed and only when you confirm everything is OK. Until that moment your payment is held safely. If something goes wrong you keep the ability to request a refund at every step. Your money stays protected.
You buy a set number of unrated matches — from 1 to 10 — played in Quick Cash, Bank It or Unranked Tournament, either by a professional logged into your account or alongside you as a duo teammate. It is built for three things: raw practice reps with someone who already knows the rotations, a way to try a new weapon or class without spending Rank Score to learn it, and a fast way to bank the completed rounds THE FINALS counts before Ranked Tournament opens up. Nothing about your account beyond those matches is touched.
Three casual modes count: Quick Cash, Bank It and Unranked Tournament. All three are ranked-free by design — there is no league, no division and no Rank Score attached to any of them, which is exactly what makes them the right place to warm up or to bank rounds. You pick which mode (or a mix) when you order, and a booster can play whichever ones you want covered.
No, and that is the whole point of the service. Quick Cash, Bank It and Unranked Tournament carry no Rank Score at all, so an unrated match cannot move you up a division and it cannot drop you either — there is nothing to protect and nothing to risk. If what you actually want is a league change, that is the Rank Boost service; this one is deliberately outside the ladder.
Yes. THE FINALS unlocks Ranked Tournament after 60 completed rounds in any casual mode, and it does not matter whether you win them — only that the round finishes. Every match you buy here counts toward that total the same way it would if you played it yourself, so this is a direct way to clear the gate faster. If the ranked unlock itself is your only goal, the Ranked Unlock Boost service is built specifically to cover the full 60 in one order.
Only if you pick the solo option. By default the booster logs in and plays the matches for you, and those credentials are stored encrypted and seen by nobody but the assigned booster. If you would rather not hand them over, choose the Duo option instead — you stay logged in yourself and the booster queues alongside you, which also lets you watch how they route a Bank It cash-out or open a vault in real time.
No cheats, scripts or third-party software touch your account for a single one of these matches — every round is played by hand. Because it is only 1 to 10 games, a session is short and looks like a normal casual play session rather than an unusual login pattern, which is one of the reasons this is the lowest-risk service in the catalogue. Boosters connect from a stable line in the region you selected and we have not lost a customer account to a boosting ban in years of running this catalogue.
A single unrated match usually finishes within the hour, and a full order of 10 is normally done the same day, since none of these modes runs anywhere near the length of a Ranked Tournament grind. Timing depends a little on queue times at your server and platform, and you get an estimate before you pay. Priority moves the order to the front of the queue if you want it started sooner.
On the solo option the booster logs into your account and plays the matches for you, which is the faster and hands-off choice if all you want is the completed rounds or a specific build tested by someone experienced. On Duo you stay on your own account and the booster queues as your teammate, so you are actually playing every match — this is the pick when the point is genuinely to practice or to learn a weapon yourself rather than to bank rounds passively. Both are played at the same standard; the difference is only who is holding the controller.
PC, Xbox and PlayStation, on the Europe, North America, South America, Asia and Oceania servers. You set both before you pay and the order goes to a booster who actually plays on your platform and region, because a booster on the wrong server plays these matches at a ping that defeats the purpose of practicing rotations under real conditions. Console orders stay on console.
Yes, every unrated match still earns whatever these casual modes normally earn — battle pass experience, career progress, sponsor progress — and it lands on your account exactly as if you had queued it yourself. Nothing is spent from your Multibucks and the store is never opened. The only thing these matches deliberately do not touch is your league and Rank Score, because that is not what they are for.
Every order gets its own page with a live chat to the assigned booster, a running count of matches completed, and notifications when the order is picked up and when it finishes. Add your Discord name at checkout and you can reach the booster there too, and on a Duo order the booster will tell you in chat exactly when they are queuing so you can join. Nobody is obliged to voice chat with your friends.
Both. Boosters bid on your order with their own price and you pick the one you want — by rating, by completed orders, or because you have worked with them before. You can cancel for a full refund before a booster is assigned, and afterward a partial refund covers whatever matches have not been played yet; an order is never delivered short without an explanation.
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About This Service
THE FINALS Unrated Matches Boost
Buy 1 to 10 unrated matches in Quick Cash, Bank It or Unranked Tournament. Your league and Rank Score stay untouched — this is practice, warm-up and progress toward the 60-round Ranked unlock.
01
Buy exactly the volume you need
From a single warm-up match to a full block of ten, the order is sized to what you actually want out of it.
1 match to shake off the rust
A small block for a new build
The full 10 toward the ranked unlock
Mix modes within the same order
02
Solo or Duo, your call
Hand the account over or stay in the seat yourself — the same completed-match standard either way.
03
Played by hand, delivered fast
No software touches the account, and a small order rarely takes longer than a single session.
No cheats, scripts or third-party tools
Residential connection in your region
Most orders close the same day
Refund for anything not yet played
On This Page
What counts as an unrated match
Quick Cash, Bank It and Unranked Tournament are the three modes THE FINALS keeps outside the ranked ladder entirely. None of them assigns Rank Score, none of them belongs to a league or division, and none of them shows up in a Ranked Tournament bracket — they are the game's designated space for playing without consequence.
That is exactly what makes them count toward the 60 completed rounds that unlock Ranked Tournament. The requirement is rounds finished, not rounds won, so a rough match that ends normally counts the same as a dominant one.
It also makes them the honest place to test anything: a build you have not committed to, a role you are unsure about, or simply a warm-up before a session where the ladder is actually watching. Nothing here follows you into ranked.
How the 60-round unlock works
THE FINALS keeps Ranked Tournament closed until an account has 60 completed rounds in any combination of Quick Cash, Bank It and Unranked Tournament — there is no separate requirement per mode, and rounds from all three add up together.
Winning is not part of the condition. A round that ends in a loss counts the same as one that ends in first place, which is why the fastest way to clear the requirement is simply volume, played correctly, not a hunt for good matchups.
Once 60 is reached the option unlocks permanently for that account — it does not reset each season. If you are only after the unlock itself rather than the practice, the Ranked Unlock Boost service is built to cover the full 60 in one order instead of buying it a handful at a time.
Solo, Duo and the class you play
The solo option is the fastest path to a finished order: log-in details go to the assigned booster, stored encrypted, and the matches are played on your behalf while you do something else. The account is used for nothing beyond those matches, and the credentials stop working for us the moment the order closes.
Duo keeps you on your own account with the booster queuing beside you as a teammate, which is the option to pick when the point is genuinely to learn — to see how a professional opens a fight, reads a rotation, or plays a class you have not tried. It is also the only option where you are guaranteed to be the one earning the reps.
Both options let you set the class — Light, Medium or Heavy — the same way a real order would, so the practice matches the build you actually plan to use later, whether that is a new pick or the one you already play in Ranked Tournament.
Where this fits with the rest of the catalogue
This service does one job — completed rounds in a mode that carries no risk — and it is meant to sit alongside the others rather than replace them. A rank climb still needs Rank Boost, a guaranteed win still needs Win Boost, and a genuine 60-round gate still has its own dedicated Ranked Unlock Boost.
What it adds is the low-stakes end of the catalogue: cheap enough to buy a single match on a whim, safe enough that trying it changes nothing you have already built, and fast enough that it fits before or after any other order on the same account.
A customer working through the whole ladder typically uses it twice — once early, to bank rounds toward the ranked unlock, and once again mid-season, to test a class or weapon before spending real Rank Score to confirm it works.