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Describe exactly what you want in Wardogs — an unlock, a number of matches, levels with Cash, a squad session — and verified boosters answer with a price and a time estimate. You compare the offers and pick the one that fits.
Live Marketplace
From your request to your booster getting paid. Five simple steps and you stay in control the whole time.

Instead of paying a fixed predetermined price, you create an order that reaches verified boosters. Each of them can propose their own price, delivery time and approach.
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Fix the habits holding you back. Live voice sessions with Wardogs players who climbed there themselves.
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We protect your account and data at every step. We use secure payments, SSL, trusted procedures and solutions like VPN where needed.

You don't pay a fixed calculator price. Create an order and let verified boosters submit their own offers so you can pick the best balance of price, speed and quality.

Once your order is live, boosters can submit offers right away. You pick the one that fits your price, reviews and delivery time - no random booster assignment.

Have a question, an issue with your order or want to clarify something? Our Discord support is available almost around the clock and helps at every stage.
An order that starts with your own words, and what happens between the brief and the finished job.
The jobs that do not fit a standard service, as one request.
From a few lines of text to an accepted offer, in four steps.
Four things that make the offers sharper and the result predictable.
Every piece of gear is behind two gates. The first is the level of the role that owns it: Assault for assault rifles and sidearms, Medic for SMGs and medical tools, Recon for marksman rifles and optics, Support for LMGs, shotguns, launchers and build tools, Driver for ground vehicles and Pilot for helicopters. The second is Cash paid at the vendor.
Most items cost a one-time unlock plus a vendor price that is paid again on every life. The AK74 is $10,000 to unlock and $1,600 per life, and the FAL is $6,500 per life. Since you start each life with $10,000, the per-life price decides how often you can field the item, not just whether you own it.
In a custom request you name the item and the booster prices the whole path: the role levels to reach the gate, the Cash for the unlock and, if you ask for it, a Cash reserve for the per-life price. Because Wardogs is in Early Access, boosters confirm the current figures in the offer instead of quoting old ones. That is why one item can have two quite different prices depending on how long you want to keep using it.
Role levels, Cash and Wardog level all come out of the same matches. Objective play, revives, transport and logistics fill the role bar and pay Cash at once. A booster who knows this plans one stretch of play that moves both numbers, which is why a mixed request is cheaper to run than two single-purpose orders.
Take one role to level 50 plus 300,000 Cash. Placed as two orders, the work would be queued twice, planned twice and priced twice, with the booster possibly replaying the same matches. As one request the booster picks the matches that pay the most of both and quotes a single price with a single ETA.
The same logic covers several roles at once, a Wardog level target, vehicle and pilot unlocks and a plain number of Control Zone matches. List the parts in the order you want them done, and say which one matters most if time runs short. A match count is priced as played matches; if you need a level or an amount of Cash as the result, order that result instead.
Boosters price what they can read, so the brief decides how close the offers are to the final price. Give the role, the level you start from, the target, your platform and a deadline. A line such as "Assault 12 to 40, then the AK74, PC, in two weeks" is worth more than a paragraph of wishes.
Name every item by its exact in-game name and say how much Cash you already have, because the unlock price is paid in Cash you may already hold. Say whether you want only the unlock or a reserve for the per-life price, and whether the booster may choose the roles or must use the ones you list. Mention anything that limits play, such as hours you are online or a squad you want to join.
Add a deadline whenever one exists, since levels and Cash reset at the next season reset and an ETA that ends after it is worth nothing. Ask questions in the order chat before you accept if an offer is unclear, and compare the profile and reviews as well as the price. A brief that says what you will not accept, for example "no account sharing", lets the booster offer the right format from the start.
Wardogs reached Steam Early Access on 10 September 2026 and runs on PC only for now. Role levels and Cash are seasonal: at the next season reset they return to zero, leftover Cash converts to Gold Bars, and Gold Bars and cosmetics stay. Season 2 is announced for 15 October 2026, so levels and Cash you order should be finished and used before the reset.
Because the game is in Early Access, patches change XP rates, vendor prices and the items themselves, so an ETA is an estimate and not a guarantee. A match count is not a win count: a match is decided by 100 players in three teams, and a booster can commit to playing it well, not to winning it. What you can rely on is the offer you accepted and the order chat where any change is agreed.
The publisher restricts account sharing and boosting, so nobody can honestly promise that a boosted account is 100% safe. Our boosters play by hand, with no bots and no exploits, and the order form asks for no login. If you would rather keep your account to yourself, ask in the brief for a self-play format where the booster plays beside you, and decide knowing the risk.
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