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Pick a Survival map and the round you want to reach — 10, 25 or 50 — and pay one price for that target. A verified Zombies player survives the run on your account or carries your squad to the round.
Live Marketplace
From your request to your booster getting paid. Five simple steps and you stay in control the whole time.

Instead of paying a fixed predetermined price, you create an order that reaches verified boosters. Each of them can propose their own price, delivery time and approach.
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We protect your account and data at every step. We use secure payments, SSL, trusted procedures and solutions like VPN where needed.

You don't pay a fixed calculator price. Create an order and let verified boosters submit their own offers so you can pick the best balance of price, speed and quality.

Once your order is live, boosters can submit offers right away. You pick the one that fits your price, reviews and delivery time - no random booster assignment.

Have a question, an issue with your order or want to clarify something? Our Discord support is available almost around the clock and helps at every stage.
Pick a Survival map and a target round — 10, 25 or 50 — and a verified high-round player gets you there. Solo or Duo, proven with the round counter in the order chat.
A short run for quick challenges and the first round milestone, played on the Survival map you choose.
An evening’s run that needs a working setup — upgraded weapons and perks — before the hordes outpace a basic loadout.
The top target: a long, demanding run where one bad down can end everything, planned with you and played in one sitting by an experienced high-round player.
Boosting24 is a marketplace: you receive offers from verified Zombies players and choose who plays your run, when and for how much, instead of paying a fixed price to an anonymous company.
Every booster has a public profile with ratings from real customers, so you can pick a player with real high-round experience for a round 50 order.
The order is simple: one map, one target round, one price. The run is reported in the order chat with the round counter, and the order stays open until the round is on your account.
Zombies does not get harder evenly. The early rounds go by quickly, but every later round adds more and tougher enemies, and the time and risk of a run grow much faster than the round number.
That is why survival is sold by target, not per round: round 25 is not two and a half times round 10, and round 50 is far more than twice round 25. Shops price the steps the same way, with a steep curve.
One price per target also keeps the order honest. You know the full cost before you pay, and the booster is paid for reaching the round, not for the number of attempts it takes.
Every run starts at round one of Zombies Survival mode on the map you picked: Vandom Farm, Exit 115, Zarya Cosmodrome, Mars, Ashwood, Nuked, Eidskallen Lighthouse or Tenshu. The large story maps and Directed Mode are not part of this service, so a round reached there is not the milestone it sells.
The booster picks the upgrade path, perks and training spots that fit the map, so the run stays stable as the rounds climb. No AFK tricks, glitches or exploits are used at any point.
When the target round is on the counter, the booster ends the run so that it is saved, posts the round counter and the end-of-match screen in the order chat, and you can check the round on your own account.
Solo is piloted: the booster logs in and plays the run alone. It is the quickest and most dependable route to round 50, and it only needs your login and a time window.
Duo is self-play: you keep your login and play in the booster’s squad while they hold the horde and revive you. The round counts for you because you are in the match when it is reached.
In both modes the booster plays by hand, keeps to the map you picked and leaves your loadouts, settings and inventory untouched. Everything the run earns stays on your account.