Top-Up Orders
A few hundred RP to cross a milestone or undo a bad night — usually one session, often the same day.
- From 250 RP
- Same-day delivery common
- Solo or Duo
Above Diamond I there are no divisions left to climb — only Ranked Points. Set the RP you have now and the RP you want banked, and a verified professional plays the difference.
Live Marketplace
From your request to your booster getting paid. Five simple steps and you stay in control the whole time.
01/ Create and compare
Instead of paying a fixed predetermined price, you create an order that reaches verified boosters. Each of them can propose their own price, delivery time and approach.

02/ Payment & details
Complete secure payment and provide the account and contact details required to start the order. Your money is not sent to the booster yet - it is held safely until you confirm the finished job.

03/ Order started
The booster you selected contacts you and starts the job. Track progress in real time until completion - and chat with your booster whenever you want, so you can ask about progress at any moment.

04/ Deliver and verify
When the job is done your booster submits proof of completion straight to you. You review it and decide. Accept it if everything checks out or reject it if something is off. Nothing is finalized without your say.

05/ Confirm and pay
The booster receives money only once the order is completed and only when you confirm everything is OK. Until that moment your payment is held safely. If something goes wrong you keep the ability to request a refund at every step. Your money stays protected.

FAQ
Gaming services built for players
Boosting and coaching on a new level
We protect your account and data at every step. We use secure payments, SSL, trusted procedures and solutions like VPN where needed.
You don't pay a fixed calculator price. Create an order and let verified boosters submit their own offers so you can pick the best balance of price, speed and quality.
Once your order is live, boosters can submit offers right away. You pick the one that fits your price, reviews and delivery time - no random booster assignment.
Have a question, an issue with your order or want to clarify something? Our Discord support is available almost around the clock and helps at every stage.
The ladder above Diamond is a number, not a rank. Buy the Ranked Points you need, from a 250 RP top-up to a 50,000 RP season push.
A few hundred RP to cross a milestone or undo a bad night — usually one session, often the same day.
The long middle of the ladder, where entry costs punish average games and only consistency moves the total.
Large RP orders for accounts aiming at the cutoff — buy the points first, then decide whether to order the Predator placement on top.
The Apex Legends ladder has divisions only up to Diamond: Rookie, Bronze, Silver, Gold, Platinum and Diamond are each split into four steps from IV to I. Once Diamond I is behind you, the divisions run out. Master has no steps at all, it is simply a Ranked Points total that keeps growing, and Apex Predator is the group of accounts with the most RP on each platform. From that point on the product is not a rank but a number. That is why this service is sold in RP rather than in divisions.
The number moves in two directions. Every ranked match charges an entry cost in RP the moment it starts, and that cost is highest in the top tiers. You then earn RP back from where your squad finishes and from the eliminations and assists you take part in, with a bonus for taking out opponents ranked above you. A match ends as a gain only when those rewards together are larger than the entry cost you paid. At Master that is not a formality but the whole challenge.
On the order form you pick your current RP and the RP you want to bank, anywhere from 250 up to 50,000 in steps of 250. The slider is divided into three named bands, which describe typical orders: a Diamond push up to 10,000 RP, Master from 10,000 to 25,000 RP and a Predator push from 25,000 to 50,000 RP. Small orders are often a single session, for example a top-up to cross a milestone or to recover a bad night. Large orders are planned as a series of daily blocks. In every case the order is complete when the difference is on the account.
It is worth knowing what the RP boost is not. It does not promise a place among the Apex Predators, because that place depends on how much RP everybody else on your platform holds on a given day. If the Predator badge is the actual goal, the separate Predator Boost is measured against the live cutoff instead of a fixed number. The RP boost is the right choice when you know the total you want: to reach Master, to build a buffer against the next bad week, or to climb within range of the top.
The first reason is arithmetic. Because the entry cost is at its highest in the top tiers, a mid-table finish with a kill or two no longer pays it back. An evening of solid but unremarkable games therefore ends lower than it began, even though nothing obviously went wrong. Players who were used to climbing steadily through Diamond suddenly see the number drift down. They are not worse than before; the price of each match simply went up faster than their consistency.
The second reason is the lobby. Above Diamond almost every squad knows how to rotate, how to hold a building and how to punish a mistake. Easy eliminations disappear, and the kills that remain must be taken from players who are just as careful as you are. Every fight is closer, every third party arrives faster and every misstep is punished at once. The margin between a profitable game and an expensive one is very thin.
The third reason is variance. Even very good players have games where the ring pulls against them or where they land next to two strong squads. At lower ranks one bad game is easily absorbed; at Master two in a row can erase the gains of a whole evening. Many players react by queuing again straight away to win the points back, which is exactly when mistakes pile up. The graph of their RP starts to look like a saw, and the saw never quite reaches the next milestone.
The last reason is time. Banking a large amount of RP at Master takes long, focused sessions, and most people simply do not have them between work, studies and everything else. Short sessions of two or three games leave too little room for the average to settle. That is why many capable players buy RP rather than skill: they know how to play, they just cannot play enough, and certainly not at the pace the top of the ladder demands.
A booster treats every match as an investment of the entry cost and plays to get it back first. That starts with the drop: in these high-ranked lobbies the game usually assigns each squad its own drop zone, and the booster loots it quickly, so the account is fully equipped before the first real fight. From there the booster rotates early towards the next safe area, usually along its edge, while other squads fight through the middle. The aim of the opening is not kills but survival with resources. Kills come later, when they are worth more.
The middle of the match is about choosing fights. A professional takes the engagements that pay, such as a squad already weakened by someone else or a team caught crossing open ground, and refuses the ones that do not, even when they could probably win them. Winning a long fight with empty shields in the centre of the map only invites the next squad. This patience is the least visible part of the service and the most valuable one. It is what keeps the account alive for the part of the match that pays the most.
The endgame is where RP is actually made. With few squads left, every placement step and every elimination is worth more, and a booster arrives there with a position picked in advance and a plan for the next circle. They use the abilities of their legends to hold ground, cut off rotations and force the remaining squads into bad trades. Finishing regularly among the last squads with damage on the board is what turns a negative average into a positive one. Over a session the difference is dramatic.
Just as important is knowing when to stop. A professional does not chase losses: after a bad game or two they take a break, check the lobbies and return when conditions are right. Sessions are planned in long, deliberate blocks rather than in short bursts, so the average has room to settle. After each block the booster reports the RP gained in the order chat. You see the number rise in a steady line instead of the saw-tooth you know from your own evenings.
Boosting24 is a marketplace, so there is no fixed company price for your RP. You create a request with your current RP, the target, your platform and your choice of Solo or Duo. Verified boosters who play Apex Legends at a high level then send offers, each with its own price and an estimated time. You compare them and pick the one that suits you best, whether that is the lowest price, the fastest delivery or the most convincing reviews. Nobody is assigned to your account without your decision.
Every booster has a public profile showing their rank, their number of orders, the platforms they play on and the reviews left by customers after finished orders. Only customers who actually ordered can leave a review, so the profile gives an honest view of how a booster communicates and delivers. For an order at Master level that matters a great deal. Before accepting, you can open the chat and ask about their usual session length, the hours they play and how they plan to reach your total.
While the order runs, the chat stays open. The booster reports the RP banked after each session, the order page shows the progress, and you can ask for a pause if you want to play yourself one evening. Support is available around the clock, so questions do not wait until the next working day. If a disagreement ever arises, it is handled openly, with the whole order history available to everyone involved. That is the difference between a marketplace and an anonymous service.
You pay when you accept an offer, and you pay through the platform, never by a private transfer to the booster. If the booster cannot deliver the RP that was agreed, the money-back guarantee applies and the platform steps in. Orders also earn loyalty points that can lower the price of the next one, which suits players who top up RP several times a season. You decide who plays and for how much; the platform makes sure both sides keep their side of the deal.
Boosters on Boosting24 bank RP with their own skill and nothing else. No cheats, scripts, macros, aim assistance tools or third-party programs of any kind are run on your account. The game’s anti-cheat keeps working exactly as it does when you play, because there is nothing for it to detect. At the top of the ladder, where the pool of players is small and they watch each other closely, clean play is not only a rule but a necessity. A booster who broke it would lose their place on the marketplace.
Your login details go through the secure form on the order page and are never posted in a public chat. They are visible only to the booster who took the order, and only while it runs. The booster connects through a VPN matched to the region you usually play from, so the account keeps a familiar location. If a verification code is requested on the first login, the booster asks for it in the order chat and waits. Your security settings are changed by nobody but you.
Everything on the account that is not part of the order stays untouched. Boosters do not buy anything, do not open your Apex Packs, do not spend coins or crafting materials, do not message your friends and do not use voice chat. Performance is kept believable, in line with a strong player climbing at Master, rather than with a sudden jump nobody could explain. Whatever the account earns on the way, such as account levels, battle pass progress and Apex Packs, stays with you. The only thing that changes is the RP total.
No honest service can promise that sharing an account carries zero risk, and we do not make that promise. What we do is keep the risk as low as it can be: skill only, a region-matched connection, believable play, secure credentials and a booster whose history you can check before you accept. When the order is finished, change your password so that you are the only person with access again. If you prefer not to share the account at all, order in Duo and play every match yourself.
In Solo the booster logs into your account and plays the ranked matches while you are away. It is the fastest way to bank RP, because the booster controls every decision and can play long sessions whenever the lobbies are right. It is also usually cheaper per thousand RP, since no schedules have to be coordinated. Customers with a clear target and a limited amount of time, for example before the end of a ranked period, usually choose Solo. Progress arrives in the order chat after every session.
In Duo you keep your account and play every match in the squad with the booster. The RP lands on your own total exactly as it would in Solo, because it is your account in the match. It is slower, since your own placement, damage and eliminations are part of the result and both schedules have to fit. At Master it is also the best way to learn why a professional rotates, positions and takes fights the way they do. Players who want to keep climbing on their own afterwards often choose it for that reason.
Before posting the request, check your current RP in the game and enter it exactly, then choose your target on the slider. Select your platform, PC, PlayStation or Xbox, and decide between Solo and Duo. Add what the booster should know: the hours when you need the account yourself, your usual region, legends you want played or avoided and any deadline you are working towards. If what you really want is a place among the Apex Predators on a given day, consider the Predator Boost instead, which is measured against the live cutoff.
Once you accept an offer, watch the chat for the first minutes in case a verification code is needed at the first login. After that the order runs on its own, and you can follow the booster’s progress updates on the order page, with the RP banked so far reported in the chat. When the target is reached, the booster marks the order as complete, you check the total in the game and confirm, and you change your password. From there the account is yours again, at the number you chose.
Stay updated with the latest gaming insights and updates.